

TWHL Tower 2 is an impressive “mappack” collected in one giant tower, this time far more impressive than the first one.Īs various as it can be from a dozen well-known mappers, here is a very personal ranking of all “floors”.ġ) “Floor 18” Half-Pint by Mrflowd : judging only by gameplay, the #2 wins… but this one, this is just one genius idea, to compile HL1 in “abriged”, one map, from “Anomalous Materials” to “Lambda Core”. I give this a good 8 out of 10.Ĥ,5 years earlier I played and reviewed TWHL Tower 1 which was fun and cool : With more floors, more stairs and more being asked if you have submited your report to the administrator.

Few of the rooms that stuck out to me for being great where The Tomb, Half-Pint, Smash and Grab and few ones I could name.Īll in all, this improves apon the last TWHL Tower in almost every aspect. Each floor had good amount of entertainment value, good balance of difficulty and most of them where visually appealing.

Another thing I was quite fond of was little bonus of collectable discs, it gives this mod more replayability in the long run which I definitely approve of.Īs for the floors themselves, there was none that I didn’t really enjoy. There’s few puzzle floors here and there to break up the action to make sure things don’t grow dull. The management of how floors are ordered is great, you don’t get too much of a certain type of floor, let’s say like 6 combat floors in a row for insistence. This, as a sequel should be is more better and improves apon the first tower.
